Sera! Dorian! Solas! How I’ve missed you.Īnother Steam Next Fest is upon us, bringing with it a wave of demos. I still have somewhat mixed feelings on Inquisition and its overwhelming scale, but it is always lovely to be reunited with your favourite characters whenever you return to an old Bioware game. This is mostly the same as my first playthrough (Dalish mage, side with mages, romance Sera, befriend Solas, etc.), with the one major difference being I’m going to make Cole more spirit-like this time, which I did on my second playthrough and found I preferred. Since I don’t think I have two more runs in me, I decided to make this my “canon” playthrough where I make all my favourite choices. You can burn through the endless side quests far quicker when you don’t need to bother looting bodies or gathering materials. I installed a bevy of mods to reduce grind and improve quality of life, from infinite crafting mats to faster out of combat movement to a mod that lets you mutli-class. The extreme length and grind of the game has always been intimidating, so I finally decided to do something I’ve only done once before ( also with a Dragon Age game) and turn to the modding community for help. I had a brief abortive attempt at a Solasmance run aways back, but early on I lost a bunch of progress due to the corrupted save bug, and I got so discouraged I never resumed that run. I’ve been thinking about doing another replay of Inquisition more or less since I finished the last one. I’d probably buy a sequel if they make one. Still, I liked it a lot better than any of the modern Trek shows other than Prodigy. It’s okay if some outcomes are unavoidable, but don’t give the player numerous opportunities to try to prevent something if none of them are going to have an effect. This is a criticism that basically every “choices matter” game gets, and I usually feel like people have unrealistic expectations for much their choices should effect the game, but this feels like a particularly egregious example. It also felt like a lot of my choices in the story didn’t really matter. Not every story needs to involve galaxy-ending stakes and heart-breaking tragedies at every turn. Nearer the end, though, it starts to fall into the trap of modern Trek: trying way too hard to be epic, shocking, and dramatic. I loved the first three quarters or so of the game, which were an excellent love-letter to The Next Generation and its more sedate style of story-telling. You can tell it was done a very strict budget - though you could argue low budget jank just makes it even more of an authentic Star Trek experience.Īs an installment of the Star Trek franchise, it’s a lot better, but still imperfect. I didn’t encounter many of the reported bugs, but the controls were messy, and the animations more so (what is wrong with the eyebrows of people in this game?!?). “Mixed” is probably the best description for it.Īs a video game, it’s rough. I did see beforehand that reviews were a bit mixed, and having finished it, I can see why. For me, this Telltale-style take on TNG era Trek was an immediate purchase. I haven’t stopped playing entirely, but I’m giving it less time in favour of other things.Ĭonsidering the franchise has traditionally been more about talking than fighting, it’s honestly surprising it took until now for someone to make a Star Trek narrative game. As the raid-focused season two doesn’t have a lot to offer my playstyle, I’m putting the game on the back burner until the fall expansion. I’ve finished all (solo) quests in every zone, and I’ve got two level-capped characters now. That said, I have reached a bit of a plateau with it lately. As I said in a recent column, it’s not perfect, but it is special. I don’t love New World as much as I did TSW, but it does scratch a lot of the same itches, albeit to a lesser degree, and I’m finding it feels more comfortable and welcoming the more time goes on. I think I’m finally ready to declare it my new “home” MMO, something I haven’t really had since The Secret World went into maintenance mode. It’s one of the best movies ever made if you haven’t seen it, go get on that instead of wasting your time reading about my gaming.)Īs you might have surmised from my columns on Massively Overpowered, New World has been my main game for most of the time since it’s launch. (I also considering doing a review of Across the Spider-Verse, but it doesn’t need my help. Haven’t done one of these in a while, but I had a lot of things that seemed worth talking about but not worth devoting a whole post to, so let’s do a quick round-up of what I’ve been playing lately.
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